Pay Structure, one tab per model

Settings › Pay Structure is a sub-tab per pay model, each holding only its own rates, calculator and worked example.

What it is

An Overview tab comparing all five models side by side, then one tab each for Day Rates, Hourly, Lump Sum, Cost-Plus and Per Unit. Only the active view is mounted, and the sub-tab is a third hash segment so a tab is linkable.

Also called: settings pay structure · how you pay a crew · pay model explained

See it
Pay Structure — Run the numbers on a job
Run the numbers on a job

Nothing here is saved. Use the placeholder workers or pick people off your roster, set the days and the hours, and watch what day rates + shared surplus does to the numbers.

Reset
Days figured
7
Finished
−2+
finished 2 days early
Days on site
5
7 figured − 2
This crew’s day
$2,060
$1,760 tiers + $300
Total pool
$14,420
7 figured × $2,060
Surplus to share
$4,495
$899 each if hours are equal
WorkerTier12345HrsDaysDay ratesSurplus bonusTakes home
Wes HartzlerTier 188888405$2,500.00+$956.39$3,456.39
Marlin ZookTier 288888405$2,000.00+$956.38$2,956.38
Chet OberTier 388888405$1,750.00+$956.38$2,706.38
Levi StaufferTier 488488365$1,215.00+$860.74$2,075.74
Duane YoderTier 588808324$960.00+$765.11$1,725.11
+ Add a worker
Crew is paid
$12,920
Per day on site
$2,584
Works out at
$68.72/hr
Crew hours
188
7 days figured, 5 on site — finished 2 days earlyThe crew keeps the $4,495 surplus — that is $2,248 for each day they saved.
The six-tab row (Overview, Day Rates, Hourly, Lump Sum, Cost-Plus, Per Unit) with Day Rates active showing the ladder and the projections. The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
How it works
  1. 1PayStructureShell keeps tab state in the URL hash (#/settings/pay_structure/day_rate_pool) and listens for hashchange.
  2. 2Overview renders the five models as doors with one plain-English line each.
  3. 3Day Rates carries the full machinery — the ladder, the equipment figure, projections and the sandbox.
  4. 4The other four state where the number lives and what to watch out for, and stop.
  5. 5The Day Rates tab always has a working example: the org's real tiers once saved, and the numbers the model was designed against until then.
Why we built it

Five pay models with all their settings stacked on one page is a wall a builder scrolls past rather than reads. Each model gets its own tab, so entering one shows nothing belonging to the other four. Every tab carries a worked example with real numbers — a crew-day built from a tier ladder plus a $300 equipment allowance, for instance — because the model with nothing to play with was the one nobody ever set up, and padding the simpler models out with invented settings would have been worse than a short page.

The problem
  • A wall of options with no way to focus on one.
  • A configuration page that is blank until you have already configured it.
Sound familiar?
What you get
One model at a time, with its own numbers and nothing else.
Every tab is playable immediately, even before anything is saved.
Each tab is a linkable URL.

See it on your own jobs

Twenty minutes, your numbers, no slide deck. We’ll build one of your real buildings in front of you and send you the estimate link at the end — yours to keep either way.

or keep browsing features →