Two lives for every finding: a transient toast on first appearance, and a persistent panel entry with a standing count on the button. Nothing is lost by being dismissed.
Also called: issues panel · warnings toast · notifications · problems list
- 1First appearance is keyed on the rule plus its subject, not on the message text — a live drag rewrites the numbers every frame and keying on text would machine-gun the same warning sixty times a second.
- 2The panel groups findings by area (Openings, Structure, Additions, Foundation) and shows the level of each.
- 3The count on the button is the standing truth.
- 4The same component is mounted by the real page and the dev harness, so the timing and retirement logic has exactly one implementation.
Every finding used to stack permanently on top of the model — three paragraphs of amber parked across the viewport while a builder was trying to show a customer their building — and a message that never leaves stops being read. New findings now appear for about five seconds and then get out of the way, collecting behind a counter in the corner that opens the full list on click. Nothing is lost and nothing sits on the building.
- Permanent overlays that obscure the thing being designed.
- Warnings that repeat every frame during a drag.
See it on your own jobs
Twenty minutes, your numbers, no slide deck. We’ll build one of your real buildings in front of you and send you the estimate link at the end — yours to keep either way.
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